EVENT Dec 12
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Call for Chapters: Practical Approaches to Integrating ICTs in STEAM Education

Organization: University of Western Macedonia
Categories: Digital Humanities, Pedagogy, Science
Event Date: 2021-12-12 Abstract Due: 2020-11-12 Abstract Deadline has passed

This book will aim at providing both practicing educators and researchers in the field of education science with novel teaching scenarios and interventions as well as frameworks of operation for integrating multiple technologies in novel STEAM based scenaria. The book will aim at including roadmaps for curricula design and methodologies, applications of educational robotics, mixed, virtual and augmented reality environments, educational software design, mobile learning applications , practices for developing computational and design based thinking, as well as experiential and inquiry based learning on project or problem based scenarios.

Recommended Topics

  • ICT in education (Focused on primary and secondary. Tertiary education submissions still welcome)
  • Educational Robotics
  • STEAM scenarios (STEAMM also of interest)
  • Mixed, Augmented and Virtual Reality
  • Curricula Design
  • Inquiry based and Experiential Learning
  • Embodied Learning with ICT
  • Computational Thinking
  • Design Based Thinking
  • Project and problem based teaching interventions
  • Arduino / Makey-Makey
  • Scratch


Important Dates

Final extended deadline - No other extensions possible : November 12, 2021: Proposal Submission Deadline
November 13, 2021: Notification of Acceptance
December 12, 2021: Full Chapter Submission
January 25, 2022: Review Results Returned
March 8, 2022: Final Acceptance Notification
March 22, 2022: Final Chapter Submission




Stefanos Xefteris